using System.Linq;
using System.Text.Json;

namespace ZerAx.Roguelike
{
    public class CharacterProto
    {
        public readonly string name;
        public readonly int basicHealth;
        public readonly int basicEnergy;
        public readonly int basicSpeed;
        public readonly int basicDefense;

        public readonly string[] innateSpells;
        public readonly string[] initialItems;
    }
}